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An Edutainment
NFT game

An Edutainment
NFT game

"Myth of Aquatics · Adventure" is a blockchain mobile game which entertains and educates. We hope to increase their understanding towards environmental pollution via exploratory appealing game chapters’ stories to achieve online experiential learning. Thus, we could inspire children to consider further integrating sustainable development goals (SDGs) into daily life.

"Myth of Aquatics · Adventure" is a blockchain mobile game which entertains and educates. We hope to increase their understanding towards environmental pollution via exploratory appealing game chapters’ stories to achieve online experiential learning. Thus, we could inspire children to consider further integrating sustainable development goals (SDGs) into daily life.

Exploratory Learning

We hope to arouse your curiosity about different marine ecological habitats and learn spontaneously to take the initiative to care for aquatic lives in the real world via gaming.

The “Adventure” game story zone was designed to involve students in a proactive learning environment, instead of having the feeling of being ‘forced’ to acquire other outside-syllabus bits of knowledge. The content of the stories aims to inspire students' care towards global affairs, such as the promotion of local environmental protection policies and sustainable development issues of global concern, etc. Therefore, game stories are written based on different environmental protection issues. For example, the first chapter is about the theme of "Waste reduction" and "Recycling", which the government has actively promoted recently.

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Actual Ownership

We will teach you step-by-step how to create your first utility NFT and manage your digital assets.

MoA is built upon blockchain technology to ensure that each child's aquatic animals (online teaching materials) are unique digital art assets, namely non-fungible tokens (NFT). The "Gene Cultivation Zone", in the form of a Marketplace, allows students to browse factual information about the referenced animal behind the game, such as their biological habitats and survival skillset; they can also synthesise evolutionary MOA with more skills here. The MoA on the blockchain was a concept to stimulate a lifelong virtual companion, which eventually deepened students’ emotional connection towards the natural world in reality and hopefully could be motivated them to protect the ecological environment in real life.

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Learn via Gaming

We design the gameplay to get you to learn the characteristics and habits of real aquatic creatures we referenced to develop the game!

"Water Chess" is a semi-real-time chess game. The game rules are established on actual data of the species we referenced to develop our game characters. For example, an anglerfish swimming in shallow water will die due to water pressure, while in the game, its life value is significantly reduced if they are placed on the mismatched chess board. (video)

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Edutainment Solution

Make learning entertaining so you can casually learn knowledge from different fields.

The solution is to bring awareness to marine conservation, climate change and the world's sustainability, as well as the uprising adaptation of the latest technology like blockchain and Web 3.0. Authentic STEAM teaching materials related to applied technology that cover emerging tech topics such as Web 3.0, Metaverse and Fintech will be developed and promoted in cooperation with authorised educational services providers. "Myth of Aquatics • Adventure" as a strategic chess mobile game could also train students’ logical thinking and collaboration skills.

2522 A.D.

Dumping of nuclear wastewater, fuel oil spills, large amounts of plastic waste...

The Villains who Endure Environmental Damage:

The Only Way to Save the Earth

Human Assistants! Your two missions are to

  1. Build the Earth Reconstruction Defense Force in the "Gene Cultivation Zone" (the Marketplace)
  2. Challenge and stop the five Ancestors Moa from actualising the apocalypse

31 Oct

"Gene Cultivation Zone" (the Marketplace) has officially launched.
Go to "Gene Cultivation Zone"

Q1 2023

Launch the “Myth of Aquatics • Adventure”

31 Oct

"Gene Cultivation Zone" (the Marketplace) has officially launched.
Go to "Gene Cultivation Zone"

Q1 2023

Launch the “Myth of Aquatics • Adventure”

FAQ